Third Eye

thirdEye

Third Eye is an interactive installation, isolating people’s visual perception from the physical world. The piece is a wearable device composed of two parts: a wifi lens camera, AR glasses, and a re-designed helmet. When put on, the device will offer the user a sequence of mediated perspectives, higher vision, mirrored vision, and upside down vision. The experience environment of Third Eye is composed of three parts: the device, a maze, and the user. Although the system is the same, identical results will occur depending on the user’s individuality and behaviour patterns. This project is thus responding to personal responses and individuality in a world of copiable technologies and copiable experiences.

By creating a mediated space, the piece encourages people to re-explore and re-sense the physical world as they find their way out in the virtual yet physical maze.

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Surveillance X

Wech

Surveillance X is a performance conducted by algorithmically grown plants. In the work, three “plants” are irradiated by real-time global news trawled on the internet. Under the radiation conditions mass media, the plants endure a subtle process of growth and transformation, until they are finally shaped by the news. The work investigates the seamless, ubiquitous existence of online media, and the co-existence of and mutual evolution of humans, information and technology.《监控 X》是由三株植物程序共同完成的 Details »

Distance Between You and Me

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《我和你的距离》可视化我与你的距离。作品精确地记录着我发给你的快递,从发出到接收之间所有细微的震动和声音,直到两个人之间的距离和其间发生的所有一切成为一个物件。作品包含一个可放置桌面、挂置墙面的led装置以及一个保存该装置所展示内容的录音笔。艺术家为这件作品的藏家提供三年三次从A到B之间的距离的录音可视化转译至led装置中。《我与你的距离》可能来自在同一城市但并不相见的,远隔重洋无法相见的,甚至距离象征无法表达之情感的人。你和接收者之间的距离从来不可见,直到这个作品出现。我希望我走向你的每一步都有意义。

Beyond Tags

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BEYOND TAGS在运行中书写自身,讲述数字暴涨现实中,“自我”的流逝、降解、重组与更迭。全球互联网在1分钟内传送的数据大约为64000Gb, 软件的场景分工也界定了我们的每日产生数据的分类、流向与结构我们“提交”和“上传”的内容,是对“自我”意识的线上策展,而这些界定我们是谁的数据单元,也可能是数字时空里的牢笼。数据库是否内嵌不成文的规则,这些规则是否会反过来驯化与改写我们自己?意识在数字空间里的流动是否真的更自由?作品模拟当代社交软件的交互方式与逻辑,人们可以通过扫描二维码参与讨论、提交与上传内容。 Details »

I went down yesterday …

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I went down yesterday to the Piraeus with Glaucon the son of Ariston by Plato. In The Republic, Book VII, Plato depicts a cave where people have been imprisoned from birth. These prisoners are chained so that their legs and necks are fixed, forcing them to gaze at the wall in front of them. The prisoners cannot see any of what is happening behind them, they are only able to see the shadows cast upon the cave wall in front of them. Socrates suggests that the shadows are reality for the prisoners because they have never seen anything else. Details »

a room with a view

room

In the beginning of 2016, an exhibition at the Whitechapel Gallery in London used the term “electronic superhighway” to address artistic forms and languages in the media age. In a Guardian review, we are described as “roadkill” on this superhighway. The freedom of information has brought great convenience: mobile pay, location sharing and all-round social networking softwares have endowed us with legitimate avatars of ourselves in the digital world. However, in the same time, it also interrogates Details »

News Scope

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“News” takes online news feed and converts them into keywords based on a customised semantic analysis. The final result was an interactive experience, which participants signed to a piece of real time news from the web and they could comment or fake a story. By creating a mediated space, the piece encourages people to re-explore and re-sense the physical world as they find their way out in the virtual yet physical maze. The work was first showed at “Artist.log” event at Westlake, Apple Store.
Details »

Third Eye

thirdEye

Third Eye is an interactive installation, isolating people’s visual perception from the physical world. The piece is a wearable device composed of two parts: a wifi lens camera, AR glasses, and a re-designed helmet. When put on, the device will offer the user a sequence of mediated perspectives, higher vision, mirrored vision, and upside down vision. The experience environment of Third Eye is composed of three parts: the device, a maze, and the user. Although the system is the same, identical results will occur depending on the Details »

Surveillance 2.0

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Surveillance II is a piece composed of an arabidopsis plant and a digital screen. On the space station, normal arabidopsis plants used to be exposed under different environmental conditions for scientific examination. In Surveillance II, an arabidopsis plant is positioned in a “space capsule”, the micro-environment data (wind, light, air pressure) is synced with that of the location where the news takes place. Meanwhile, as a response to these “news radiation”, the oxygen released by the plant is also tracked and displayed in real-time. Details »

Place Talk

pt

Place-Talk is about conversation and places, exploring how local people from one specific site respond to the curiosity of people from other places. The idea is to have a travelling box as a metaphor of a traveller who is tired of travel guides websites and apps, and who wants to understand the destination via conversations with locals.The box itself is also a physicalisation in response to virtual dialogues.
There is a screen on the box, displaying messages from people who submit messages on the project website. Details »

WOW! CCAA

WOW

WOW! CCAA^1 is an archival visualisation collaboratively developed by Cedar Zhou and Iris Long. It explores how data visualisation fits into contemporary exhibition/museum knowledge transfer and aesthetic experience. WOW! CCAA is composed of two parts: a looping seven-minute sequence of programmed frameworks, and a visitor interaction mechanism called CCAA Now, projected onto a 35-metre-long corridor in Shanghai Power Station of Art. While the physical corridor links exhibition spaces, Details »