News Scope


“News” takes online news feed and converts them into keywords based on a customised semantic analysis. The final result was an interactive experience, which participants signed to a piece of real time news from the web and they could comment or fake a story. By creating a mediated space, the piece encourages people to re-explore and re-sense the physical world as they find their way out in the virtual yet physical maze. The work was first showed at “Artist.log” event at Westlake, Apple Store.
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Third Eye


Third Eye is an interactive installation, isolating people’s visual perception from the physical world. The piece is a wearable device composed of two parts: a wifi lens camera, AR glasses, and a re-designed helmet. When put on, the device will offer the user a sequence of mediated perspectives, higher vision, mirrored vision, and upside down vision. The experience environment of Third Eye is composed of three parts: the device, a maze, and the user. Although the system is the same, identical results will occur depending on the Details »

Surveillance 2.0


Surveillance II is a piece composed of an arabidopsis plant and a digital screen. On the space station, normal arabidopsis plants used to be exposed under different environmental conditions for scientific examination. In Surveillance II, an arabidopsis plant is positioned in a “space capsule”, the micro-environment data (wind, light, air pressure) is synced with that of the location where the news takes place. Meanwhile, as a response to these “news radiation”, the oxygen released by the plant is also tracked and displayed in real-time. Details »

Place Talk


Place-Talk is about conversation and places, exploring how local people from one specific site respond to the curiosity of people from other places. The idea is to have a travelling box as a metaphor of a traveller who is tired of travel guides websites and apps, and who wants to understand the destination via conversations with locals.The box itself is also a physicalisation in response to virtual dialogues.
There is a screen on the box, displaying messages from people who submit messages on the project website. Details »



WOW! CCAA^1 is an archival visualisation collaboratively developed by Cedar Zhou and Iris Long. It explores how data visualisation fits into contemporary exhibition/museum knowledge transfer and aesthetic experience. WOW! CCAA is composed of two parts: a looping seven-minute sequence of programmed frameworks, and a visitor interaction mechanism called CCAA Now, projected onto a 35-metre-long corridor in Shanghai Power Station of Art. While the physical corridor links exhibition spaces, Details »



Cooperated with Wang Yi, Urbanscope is inspired by the simplicity, precision and geometry of Audi car wheel design, and one of the masterpieces of natural forms: the fractal (snowflake). Urbanscope is a homage both to nature and the man-made city. Based on scanned QR Codes, abstract visual patterns evolve by decoding the technical information related to specific Audi tyres. An experimental interactive information wall about a small detail of cars and urban transportation – tires. Using immersive animated visualization, Details »

Information in Style


“Information In Style: Information Visualization in the UK” was launched at CAFA Art Museum on September 20, 2013. The exhibition is supported by CAFA Art Museum, CAFA Design School, British Council and Beijing International Design Week. As part of the project, “Information In Style” symposium invited leading UK information designers and educators to deliver keynote speeches and to join panel discussion with Chinese professionals. Invited speakers include: CEO and curator of FutureEverything, Drew Hemment; Details »

Brave New World


Brave New World is a site specific participatory art-work, which invites participants to provide their views(image) and emotions to the real time analysis and visualization system through Twitter. The system will generate a collective image of emotions and images about the space in real time. The work is designed to make virtual communication tangible to explore the relationship between people’s perceptions and both coded physical and virtual spaces. The colour of the emotion is based by Plutchik’s wheel of emotions. Details »



News Fish is a impromptu performance, co-operated with Sharky(red) and George(black). During the performance, Sharky & George are being tracked by a really-time analysis system, which shows the speed they are moving, the distance they have moved. In the performance, Sharky & George are talking to each other the latest news from BBC News Service in real time. The news is updating in every 10 seconds. The really-time analysis system are keep tracking Sharky & George’s movements and project the processed information back Details »

Switch me back on NOW


‘Switch me back on NOW’ is an immersive environment in which the interplay of sound and light invites viewers to experience and interact with the scientific data collected from the brain. The starting point for this work was an art and science collaboration with the MRC Anatomical Neuropharmacology Unit at the University of Oxford. Serena Porrati created a soundscape based on digital manipulation of four different brain neuron signals discovered by the researcher Paul Dodson. Each of the neurons has a unique voice Details »